Design and implement the finances system, core club management logic, and a multi-tier league system suitable for offline and time-skippable football manager gameplay.
Features:
- Club finances, including income sources (tickets, merchandise, transfers) and expenses (wages, staff, stadium upgrades, sponsorships)
- Financial UI components and summary reports
- Multi-division league system populated with AI clubs, supporting promotion/relegation and automated season scheduling
- Handling of stadium upgrades, staff management, and sponsorship negotiations
- Save/load and persist full league and club states
- Regeneration of league fixtures and seasons on time skip
Subtasks:
This will provide the backbone for management and simulation within the football manager game.
Design and implement the finances system, core club management logic, and a multi-tier league system suitable for offline and time-skippable football manager gameplay.
Features:
Subtasks:
This will provide the backbone for management and simulation within the football manager game.